Kill Screen’s review of Infinity Blade is deep, clever, slightly depressing, and supremely artsy

… Which is hardly surprising as the magazine brands itself as a “videogame arts and culture company.”

I know I am late to the party, but I am reticent to spend money on iOS games and apps, partly because paid apps and games are often offered for free, in an attempt to either climb the “Top Charts” or to rope more people to make in-app purchases, and partly because spending any money on such shallow, fleeting experiences to me seems like a waste (more on that below and perhaps expanded upon in a different post… some day). However, I was recently gifted an iTunes gift card, and have been snatching up paid games, which  I know have not been offered free in the past, as they are put on sale (even strictly paid and popular apps drop to $.99 once in a while). 

This was the case for the iOS must-have Infinity Blade. Having just started my 6th bloodline, I was curious to read what other outlets had to say about the game for comparison with my own opinion. That opinion is that though there are plenty of diversionary and incrementally expanded features in the game, Infinity Blade, as with most other iOS titles (with the possible exception of sports games), takes one gameplay mechanic, and has you repeat it ad nauseum. Indeed, the reason I keep going back to my iPhone and iPad for gaming is out of sheer convenience — my iPhone is always with me and my iPad doesn’t need to be booted up and can join me in my lavatorial adventures — and volume — I have downloaded a total of 500 games, and intend to at least give them all a try.

The now well-known Infinity Blade mechanic is rather satisfying and my completionist personality feeds on the added RPG elements, but damn, I’d really like to leave the cramped castle (at least in castle terms) to see what lies beyond. I have downloaded Infinity Blade II already, so I am hoping that the sequel will have larger and a plurality of environments to play through.

Regardless, Kill Screen saw something more in this game. Something deeper, a message and critique relating to our gaming culture and our lives in general. Without spoiling anything further, I implore you to check out the review at the link below.

[Infinity Blade Review — Kill Screen]

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